Trivia Quiz Kit - Complete Mobile Quiz Game Template
A complete, ready-to-ship portrait trivia game: 1,600+ questions in 3 languages, 3 question types, timer, hints, scoring, achievements, a hint shop with IAP, 3 themes and an editor Quiz Manager.
Description
Trivia Quiz Kit is a complete, polished trivia game for mobile that you can reskin, fill with your own questions and publish — or drop into an existing project as a quiz module. Every screen is built from TextMesh Pro prefabs, all content lives in ScriptableObjects, and the gameplay is split into small, replaceable services so you can change the rules without touching the UI.
Press Play in the included sample scene and you have a working game: menu → category → mode → quiz → results, with a profile, a shop and settings.
GAMEPLAY • 3 question types: Single choice, Multiple choice (all correct answers must be picked) and True / False • Category selection with icons, plus “Any Category” for a mixed round of every category and type • 3 difficulty levels, each with its own question count, time limit and score multiplier • Per-question countdown timer with a warning pulse in the last seconds • Instant feedback: correct, wrong and missed answers are marked with colour AND icon, followed by an explanation • Scoring with base points, streak bonus and time bonus — shown itemized on the result screen with animated 0–3 stars • Hints: 50/50, Reveal and Skip. Skipping never breaks your streak
PROGRESSION & MONETIZATION • Player profile: total score, games played, questions answered, accuracy, best streak and per-category stats • Achievements with progress bars; every achievement rewards Skips, plus optional 50/50 and Reveal hints • Hint shop selling Skip, 50/50 and Reveal packs (5 sample products), ready for Unity IAP 5 (optional — the kit compiles and runs without it) • Pluggable purchase and save services, so you can connect your own store or cloud save
CONTENT & LOCALIZATION • 1,600+ sample questions: 539 per language across 6 categories (Geography, Science, History, Computers, Art, Movies), with 10 questions for every category, question type and difficulty • 3 languages included — English, German and Spanish — switchable at runtime, UI text included • Each language chooses which categories it offers • Optional images for questions and answers
EDITOR TOOLS • Trivia Quiz Manager window: create, edit, search and filter questions, categories, languages and UI text — every edit is undoable • Validation catches missing correct answers, wrong category references, duplicate ids and more • JSON import / export for bulk content and translation workflows • One-click sample scene builder that regenerates prefabs, themes and art
UI & THEMES • Portrait UI for phones and tablets, safe-area aware (notches, punch holes) • 3 ready-made themes — Midnight, Daylight and Candy — plus your own: a theme is a single ScriptableObject of colour roles • Lightweight coroutine animations: screen transitions, answer punches, score count-ups, star pop-ins • Background music and sound effects included • Back navigation via the new Input System (keyboard Escape, gamepad, Android back button)
FOR PROGRAMMERS • Clean, fully commented C# with assembly definitions and namespaces • Service architecture (questions, session, scoring, hints, profile, achievements, settings, purchases, save) with interfaces for every seam • Async repository API — swap the ScriptableObject content for a server or remote config • Edit Mode and Play Mode tests included
REQUIREMENTS • Unity 6 (6000.0) or newer • TextMesh Pro (uGUI), Input System, Newtonsoft JSON (installed automatically as dependencies) • Optional: Unity IAP 5 (com.unity.purchasing) for real-money hint packs
THIRD-PARTY Includes the Poppins font, licensed under the SIL Open Font License 1.1. See “Third-Party Notices.txt” in the package.
If you have any questions, request or something isn’t working please send me an email at: support@hardartcore.com
Release notes
- v1.0
- First initial commit